Not often do I write, and no longer do I write with the candidness that I used to – and I don’t because it no longer serves any purpose to do so. What I used to say in the past, many others say today. I am no longer one of few. The world does not need me to say the same anymore. The relay baton has passed from me to others.
So rather than write, rather than play music or sing; I try to free myself from the sticky claws of civilization. As we all know by now, civilization is failing and falling, and those who cling to it will fail and fall with it. I think ahead and try to live now how I will be forced to live in the future.
A shadow spreads out across our world; black clouds gather in the sky; a new darkness rises, but rather than curse the darkness, we must light a candle, and get through it – until the next sunrise. Those who make it will be purified; cleansed; improved. Better.
Our future world will be different. Thankfully.
Our Pagan Past, a Golden Age:
Originally posted on Cirsova:
I’ve been jotting down some notes for MYFAROG Character Role cards, though admittedly doing prep work for my own B/X game has taken up more of my time than I’d anticipated.
Still, I’ve been able to read some of the clarifications on combat, and I’m really liking the stamina system for quick adjudication of combat. The mechanical benefits that turtling grants significantly outweigh those in other systems I’ve played; by devoting your stamina to consistently blocking then waiting for an opportunity to strike an exhausted opponent is a viable strategy. Not just trade blows until one person falls over due to getting crappier rolls.
I don’t really think that there are specific rules for use with miniatures, but the combat system in MYFAROG definitely deserves a second look as a tactical micro board game.
I’m happy to see that there are some players out there taking up MYFAROG’s banner, especially…
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